- Set object as Rigid Body as normally.
- Open Logic Editor.
- Add Sensor and set it as "Always".
- Add Controller "And".
- Add Actuator "Edit Object" and change it as "Dynamics" and Operation as "Suspend Dynamics"
- Add another Sensor "Delay". Set Delay value as you wish (If value is 50, Rigid Body simulation starts when time hits 50).
- Add Controller "And".
- Add Actuator "Edit Object" and change it as "Dynamics" and Operation as "Restore Dynamics"
- Finally, connect them together just like on image above.
Aug 25, 2011
Triggered Rigit Body simulation with Logic
First, make sure you have set Render Engine as Blender Game!
Labels:
Acuator,
Blender Game,
Controller,
Delay,
Logic,
Rigid Body,
Sensor,
Simulation,
Trigger
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